Import & export of Shopping Experiences
As a merchant, I want to be able to import and export shopping experiences to save time and effort working with my staging enviroment.
Gathering Feedback
We’re gathering feedback on this idea to better understand the need, use cases, and potential impact. At this stage, no implementation decision has been made.
Please continue to vote and share details about how this would help you. Your feedback will support our evaluation and help us decide whether to move the idea forward.
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Stefan Kludt
commented
This functionality is already available as a Shopware 6 extension.
The extension “Shopping Experience and Product Export/Import” by Aggrosoft GmbH allows merchants to export and import complete Shopping Experiences as ZIP files, including sections, blocks, elements and associated media.
It also supports exporting and importing products, including images, variants, prices, categories and related entities. During import, existing layouts can either be overwritten or created as new layouts.
Extension in the Shopware Store:
https://store.shopware.com/de/aggro81520732979m/erlebniswelten-und-produkt-export-import.htmlThis already covers the requested staging-to-production workflow and can also be used for migrations, backups and transferring content between different Shopware installations.
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Jörg Liepe
commented
In SW 6, there is no option to export/import "Experience worlds". If, for example, an "Experience world" is created in a stage environment because it can be tested better there, it must be recreated in the live environment.
It would also be helpful if the configuration of blocks/elements could be saved as a template so that it could be used in other experience worlds. Currently, I can only duplicate complete experience worlds and then have to reconfigure the blocks/elements individually. -
Jan Brinkmann
commented
This has to happen!
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An export and import function would be very helpful, especially for very extensive worlds of experience.
This would allow individual backups of individual worlds of experience to be created quickly and easily without having to restore the entire store.
As experience worlds are worked on often and frequently, this would also allow experience worlds to be prepared in staging environments, for example, and quickly restored in the event of errors.